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    Changelog

    All notable changes to this package will be documented in this file.

    The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

    [1.1.2] - 2023-12-06

    • Fixed Lobby Vivox interoperability issues around joining certain channel types or joining channels that didn't match a Lobby ID when trying only to use the Vivox SDK while the Lobby SDK was present in the project.

    [1.1.1] - 2023-11-08

    • Fixed the Vivox channel validation to allow for positional 3D channels

    [1.1.0] - 2023-07-25

    • Public GA release

    [1.1.0-pre.5] - 2023-06-14

    • Added the new InvalidJoinCode error code
    • Added the ApiError property to LobbyServiceException
    • Updated exception messages to include full HTTP error details
    • Removed error logs from HTTP exceptions
    • Fixed missing updates to the internal lobby cache
    • Updated Services Core to 1.8.2
    • Updated Wire to 1.1.8

    [1.1.0-pre.4] - 2023-03-28

    • Added more specific LobbyEvents
      • PlayerJoined: Raised when a player joins the lobby
      • PlayerLeft: Raised when a player leaves the lobby
      • KickedFromLobby: Raised when the owned player is kicked from a lobby
      • PlayerDataChanged: Raised when a player data changed
      • PlayerDataRemoved: Raised when a player data is removed
      • PlayerDataAdded: Raised when a player data is added
      • DataChanged: Raised when a lobby data changed
      • DataRemoved: Raised when a lobby data is removed
      • DataAdded: Raised when a lobby data is added
      • LobbyDeleted: Raised when a lobby is deleted
    • Added password-protected lobbies
      • Added password to create lobby
      • Added password to join by id/code
      • Added password to update lobby (add, update, or remove password)
      • Added HasPassword field to the lobby model (automatically managed based on existence of password)
      • Added HasPassword as searchable field for queries

    [1.1.0-pre.3] - 2023-02-07

    • LobbyEvents now provides a Version for comparison.
    • Added CreateOrJoinLobby function to allow for a single call to create or join.
    • Added PlayerProfile field to Player class

    [1.1.0-pre.2] - 2023-01-26

    • Removed guards that were preventing Lobby Events APIs from being exposed completely.

    [1.1.0-pre.1] - 2022-09-13

    • LobbyEvents functionality introduced to provide live change updates for lobbies.

    [1.0.3] - 2022-08-10

    • Fixed a bug where ArgumentNullException would throw on LobbyConflict (HTTP 409) resolution.
    • Fixed an issue where a CommonErrorCode was being reported instead of a LobbyExceptionReason, invalidating some switch cases.

    [1.0.2] - 2022-06-22

    • Fixed some xml docs

    [1.0.1] - 2022-05-23

    • Updating package dependency on com.unity.nuget.newtonsoft-json to 3.0.2

    [1.0.0] - 2022-05-13

    Changed

    • Added Vivox / Lobby integration.
    • Adding Reconnect API functionality.
    • Stability improvements.

    [1.0.0-pre.7] - 2022-03-09

    Changed

    • Introduced LobbyEvents functionality to allow receiving runtime updates when used with the Wire package.
    • Replaced "Lobbies" and "ILobbyServiceSDK", replaced with "LobbyService" and "ILobbyService"
    • Updating API Base Path.

    [1.0.0-pre.6] - 2021-10-14

    Changed

    • Updated License.md.
    • SDK is now generated with v0.7.0.
    • Updated package dependency versions.
    • Fixed testproject scene and gamemanager to use JoinCode to join Lobbies.

    [1.0.0-pre.5] - 2021-09-15

    Changed

    • Update project file to include Lobby documentation link

    [1.0.0-pre.4] - 2021-08-19

    Changed

    • Update to split test code into a separate .tests package.
    • Updated Readme and Documentation.
    • Updated package dependency versions.

    [1.0.0-pre.3] - 2021-08-18

    Changed

    • Update to include user friendly wrapper for Open Beta.

    [1.0.0-pre.2] - 2021-08-06

    Changed

    • Update com.unity.services.core dependency to latest 1.1.0-pre.4

    [1.0.0-pre.1] - 2021-07-30

    Changed

    • Re-version in preparation for Open Beta.

    [0.2.1-preview] - 2021-07-22

    Added

    • Add Heartbeat API.

    Changed

    • Update with latest HTTP code.

    [0.2.0-preview] - 2021-07-08

    Added

    • Add preview tag.

    [0.2.0] - 2021-07-06

    This is the first release of Unity Package Lobby.

    This package implements the client API for the Lobby service.

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