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    Class UpdatePlayerOptions

    Paramters to update on a given UpdatePlayer request.

    Inheritance
    Object
    UpdatePlayerOptions
    Namespace: Unity.Services.Lobbies
    Syntax
    public class UpdatePlayerOptions

    Properties

    AllocationId

    An ID that associates this player in this lobby with a persistent connection. When a disconnect notification is received, this value is used to identify the associated player in a lobby to mark them as disconnected.

    Declaration
    public string AllocationId { get; set; }
    Property Value
    Type Description
    String

    ConnectionInfo

    Connection information for connecting to a relay with this player.

    Declaration
    public string ConnectionInfo { get; set; }
    Property Value
    Type Description
    String

    Data

    Custom game-specific properties to add, update or remove from the player (e.g. role or skill). To remove an existing property, include it in data but set property object to null. To update the value to null, set the value property of the object to null.

    Declaration
    public Dictionary<string, PlayerDataObject> Data { get; set; }
    Property Value
    Type Description
    Dictionary<String, PlayerDataObject>
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