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    Class LeaderboardsEditorGameService

    Internal class

    Inheritance
    object
    LeaderboardsEditorGameService
    Implements
    IEditorGameService
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Leaderboards.Settings
    Assembly: Unity.Services.Leaderboards.Editor.dll
    Syntax
    public class LeaderboardsEditorGameService : IEditorGameService

    Properties

    Enabler

    Internal class

    Declaration
    public IEditorGameServiceEnabler Enabler { get; }
    Property Value
    Type Description
    IEditorGameServiceEnabler

    HasDashboard

    Internal class

    Declaration
    public bool HasDashboard { get; }
    Property Value
    Type Description
    bool

    Identifier

    Internal class

    Declaration
    public IEditorGameServiceIdentifier Identifier { get; }
    Property Value
    Type Description
    IEditorGameServiceIdentifier

    Name

    Internal class

    Declaration
    public string Name { get; }
    Property Value
    Type Description
    string

    RequiresCoppaCompliance

    Internal class

    Declaration
    public bool RequiresCoppaCompliance { get; }
    Property Value
    Type Description
    bool

    Methods

    GetFormattedDashboardUrl()

    Internal implementation

    Declaration
    public string GetFormattedDashboardUrl()
    Returns
    Type Description
    string

    Internal implementation

    Implements

    IEditorGameService
    In This Article
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