Class InventoryExchangeItem
Represents a player's inventory item that was part of a purchase.
Inherited Members
Namespace: Unity.Services.Economy.Model
Assembly: Unity.Services.Economy.dll
Syntax
[Preserve]
public class InventoryExchangeItem
Constructors
InventoryExchangeItem(string, int, List<string>)
Creates an instance of the inventory item
Declaration
[Preserve]
[JsonConstructor]
public InventoryExchangeItem(string id, int amount, List<string> playersInventoryItemIds)
Parameters
Type | Name | Description |
---|---|---|
string | id | The configuration ID of this inventory item. |
int | amount | The amount of these items that were used/rewarded to make the purchase. |
List<string> | playersInventoryItemIds | A list of ID's of the PlayersInventoryItem's that were used/rewarded in this purchase. |
Fields
Amount
The amount of these items that were used/rewarded to make the purchase.
Declaration
[Preserve]
public int Amount
Field Value
Type | Description |
---|---|
int |
Id
The configuration ID of this inventory item.
Declaration
[Preserve]
public string Id
Field Value
Type | Description |
---|---|
string |
PlayersInventoryItemIds
A list of ID's of the PlayersInventoryItem's that were used/rewarded in this purchase.
Declaration
[Preserve]
public List<string> PlayersInventoryItemIds
Field Value
Type | Description |
---|---|
List<string> |