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    Economy Authoring

    This module allows users to author, modify, and deploy Economy assets directly from the Unity Editor.

    NOTE1: Economy Authoring is only supported on Unity 2021.3 and above.

    NOTE2: Economy Authoring is enabled only if the Deployment package is installed.

    Deployment Window

    The Deployment Window is a core feature of the Deployment package.

    The purpose of the Deployment Window is to allow all services to have a single cohesive interface for Deployment needs.

    The Deployment Window provides a uniform deployment interface for all services. It allows you to upload cloud assets for your respective cloud service.

    For more information, consult the com.unity.services.deployment package documentation.

    Create Economy Assets

    There are 4 types of Economy assets that can be created and deployed using the deployment window. They are all using the JSON format, and support a JSON Schema definition.

    Currency assets

    Right-click on the Project Window then select Create > Services > Economy Currency Configuration to create a Currency file.

    The Deployment Window automatically detects these files to be deployed at a later time.

    For more information on how to create and modify Currency Assets, please see the Currency assets documentation.

    Inventory Item assets

    Right-click on the Project Window then select Create > Services > Economy Inventory Item Configuration to create an Inventory Item file.

    The Deployment Window automatically detects these files to be deployed at a later time.

    For more information on how to create and modify Inventory Item Assets, please see the Inventory Item assets documentation.

    Virtual Purchase assets

    Right-click on the Project Window then select Create > Services > Economy Virtual Purchase Configuration to create a Virtual Purchase file.

    The Deployment Window automatically detects these files to be deployed at a later time.

    For more information on how to create and modify Virtual Purchase Assets, please see the Virtual Purchase assets documentation.

    Money Purchase assets

    Right-click on the Project Window then select Create > Services > Economy Money Purchase Configuration to create a Money Purchase file.

    The Deployment Window automatically detects these files to be deployed at a later time.

    For more information on how to create and modify Money Purchase Assets, please see the Money Purchase assets documentation.

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