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    Class Costs

    The costs associated with a virtual purchase. This includes a list of currencies and inventory items that were required to make the purchase.

    Inheritance
    object
    Costs
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Economy.Model
    Assembly: Unity.Services.Economy.dll
    Syntax
    [Preserve]
    public class Costs

    Constructors

    Costs(List<CurrencyExchangeItem>, List<InventoryExchangeItem>)

    Declaration
    [Preserve]
    [JsonConstructor]
    public Costs(List<CurrencyExchangeItem> currencies, List<InventoryExchangeItem> inventory)
    Parameters
    Type Name Description
    List<CurrencyExchangeItem> currencies
    List<InventoryExchangeItem> inventory

    Fields

    Currency

    A list of currencies and their amounts required to make the purchase.

    Declaration
    [Preserve]
    public List<CurrencyExchangeItem> Currency
    Field Value
    Type Description
    List<CurrencyExchangeItem>

    Inventory

    A list of player's inventory items and their amounts required to make the purchases.

    Declaration
    [Preserve]
    public List<InventoryExchangeItem> Inventory
    Field Value
    Type Description
    List<InventoryExchangeItem>
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