Method CanPlayerAffordPurchaseAsync
CanPlayerAffordPurchaseAsync()
Check if this purchase is affordable for the currently signed in user.
Note: This call is very costly, as it will make multiple API calls to check the player's current balances against the costs specified in this purchase.
Declaration
public Task<bool> CanPlayerAffordPurchaseAsync()
Returns
Type | Description |
---|---|
Task<bool> | True if the player has the inventory/currency balances to pay for the purchase, false otherwise. |