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    Class Costs

    The costs associated with a virtual purchase. This includes a list of currencies and inventory items that were required to make the purchase.

    Inheritance
    object
    Costs
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Services.Economy.Model
    Assembly: solution.dll
    Syntax
    [Preserve]
    public class Costs

    Constructors

    Name Description
    Costs(List<CurrencyExchangeItem>, List<InventoryExchangeItem>)

    Fields

    Name Description
    Currency

    A list of currencies and their amounts required to make the purchase.

    Inventory

    A list of player's inventory items and their amounts required to make the purchases.

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