{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Interface IEconomyPurchasesApiClientApi | Economy | 3.3.0
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Interface IEconomyPurchasesApiClientApi

    The Purchases methods allow you to make virtual and real world purchases.

    Namespace: Unity.Services.Economy
    Assembly: solution.dll
    Syntax
    public interface IEconomyPurchasesApiClientApi

    Methods

    Name Description
    MakeVirtualPurchaseAsync(string, MakeVirtualPurchaseOptions)

    Makes the specified virtual purchase using the items in the players inventory.

    Takes a virtualPurchaseId. This is the ID of the purchase to make. Takes an optional list of instanceIds. These are the PlayersInventoryItems IDs of the items in the players inventory that should be used towards the cost(s) of the purchase. If these are not supplied, the items used towards the cost(s) will be chosen automatically.

    Throws a EconomyException with a reason code and explanation if the request is badly formed, unauthorized or uses a missing resource.

    RedeemAppleAppStorePurchaseAsync(RedeemAppleAppStorePurchaseArgs)

    Redeems the specified Apple App Store purchase.

    Throws a EconomyException with a reason code and explanation

    RedeemGooglePlayPurchaseAsync(RedeemGooglePlayStorePurchaseArgs)

    Redeems the specified Google Play Store Store purchase.

    Throws a EconomyException with a reason code and explanation

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)