{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Event BalanceUpdated | Economy | 3.3.0
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Event BalanceUpdated

    Fires when the SDK updates a player's balance. The called action will be passed the currency ID that was updated.

    Note that this will NOT fire for balance changes from elsewhere not in this instance of the SDK, for example other server-side updates or updates from other devices.

    Namespace: Unity.Services.Economy
    Assembly: solution.dll
    Syntax
    event Action<string> BalanceUpdated
    Returns
    Type Description
    Action<string>
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)