Event BalanceUpdated
Fires when the SDK updates a player's balance. The called action will be passed the currency ID that was updated.
Note that this will NOT fire for balance changes from elsewhere not in this instance of the SDK, for example other server-side updates or updates from other devices.
Namespace: Unity.Services.Economy
Assembly: solution.dll
Syntax
event Action<string> BalanceUpdated
Returns
Type | Description |
---|---|
Action<string> |