Changelog
All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
[3.2.1] - 2023-09-19
- Add Economy resource deployment support through the Deployment Window or Deployment api.
[3.1.4] - 2023-08-02
- Fixed a bug that could cause SyncConfigurationAsync to freeze the game loop.
[3.1.2] - 2023-03-13
- Fixed a bug that was throwing an exception when setting UnityServices.ExternalUserId.
[3.1.1] - 2022-12-21
- Fixed a bug that was throwing an exception when fetching virtual purchases with custom data.
- Introduction of the new sync configuration workflow. Old methods have been deprecated. See docs for more info on new workflow.
- Fixed a bug that prevented the Store Identifiers field from being populated on fetch real money purchases requests
- Removed a redundant log message when fetching a non-existent currency from your configuration
- Fixed a bug which meant writeLocks weren't being set correctly
[3.0.0] - 2022-08-02
- Removed remote-config-runtime dependency
- CustomDataDeserializable has been added to configuration items and is of type
IDeserializable
- Added missing XmlDoc to public IEconomyConfigurationApiClient interface
- Added missing XmlDoc to public IEconomyPlayerBalancesApiClient interface
- Added missing XmlDoc to public IEconomyPlayerInventoryApiClient interface
- Added missing XmlDoc to public IEconomyPurchasesApiClientApi interface
[2.0.3] - 2022-05-31
- Update dependencies
[2.0.2] - 2022-05-24
- Update license
[2.0.1] - 2022-05-16
Breaking Change: Instance data on players inventory items is now passed in as an object
and returned as a IDeserializable
- Pre/exp tags have been removed
- Removed update instance section in inventory UI sample
- Fixed backwards compatible interface for
Economy.Purchases
[2.0.1-exp.2] - 2022-05-11
- Add missing samples file
[2.0.1-exp.1] - 2022-05-10
Breaking Change: Code in the Unity.Services.Economy.Editor.Settings
namespace has been made internal as it was never meant to be public.
- Support has been added for the breaking changes in 2.0.0-pre.1 - the old interface will still work but is marked obsolete.
[2.0.0-pre.2] - 2022-03-22
- Update license
[2.0.0-pre.1] - 2022-03-14
Breaking Changes
- The Economy service is now accessed using
EconomyService.Instance.<API>
e.g,EconomyService.Instance.PlayerBalances
- The
GetBalancesResult
andGetInventoryResult
constructors have been made internal Options
andArgs
classes have been extracted out of their parent classes so they are accessed differently. For example,GetBalancesOptions
is accessed usingGetBalancesOptions
instead ofPlayerBalances.GetBalancesOptions
- Moved all Economy exception types into the namespace
Unity.Services.Economy
New Features
- Support for Game Overrides added
- Added specific rate limited exception
EconomyRateLimitedException
with retry-after details - Added the Project Settings tab with link to Economy dashboard
- Renamed UI sample and added stripped down code sample
[1.0.0-pre.8] - 2022-01-20
- Fixed a bug that was causing errors when users signed in, signed out and then signed in again as a new user.
- Removed Economy’s assembly dependency on the Authentication package
[1.0.0-pre.7] - 2021-12-13
- Added more detailed logging for exceptions.
- Fixed a bug that was causing the created and modified dates to be set incorrectly in the SetBalancesAsync function.
[1.0.0-pre.6] - 2021-10-20
- Fixed the UI samples and made them responsive to screen size.
- Added a new exception type
EconomyValidationException
that inherits fromEconomyException
, see documentation for more details. - Fixed leak warnings.
[1.0.0-pre.5] - 2021-10-12
- Some models have been made internal as they were not designed to be used externally. This has meant we have needed to change some property types and rename some classes. Functionality change is minimal, with the exception of the
GoogleStore
object, detailed below. Here is a full list of changes: - The
Data
property on theEconomyAppleAppStorePurchaseFailedException
class has changed type fromPlayerPurchaseAppleappstoreResponse
toRedeemAppleAppStorePurchaseResult
. - The
Data
property on theEconomyGooglePlayStorePurchaseFailedException
class has changed type fromPlayerPurchaseGoogleplaystoreResponse
toRedeemGooglePlayPurchaseResult
. - The
Verification
property on theRedeemAppleAppStorePurchaseResult
has changed type fromVerification
toAppleVerification
.- The
Store
property on theAppleVerification
has changed type fromStore
toAppleStore
.
- The
- The
Verification
property on theRedeemGooglePlayPurchaseResult
has changed type fromVerification
toGoogleVerification
.- The
Store
property on theGoogleVerification
has changed type fromStore
toGoogleStore
. There is a functional change here -GoogleStore
no longer contains theCode
andMessage
properties - it only contains theReceipt
property.AppleStore
still contains theCode
andMessage
properties. For more information on these models, see the documentation.
- The
- Updated Core and Authentication dependency versions
[1.0.0] - 2021-08-23
- Open Beta release
- Renaming changes - Instance -> PlayersInventoryItem and Item -> InventoryItem
- Allows users to redeem Google Play Store in-app purchases
- Introduces options and arguments objects for API calls
- Removed all current obsolete methods
[0.7.0-preview] - 2021-07-30
New Features
- Improved error handling and detail in Economy exceptions
- Economy will now check a user is signed in via Authentication before making service requests
- Obsolete method
MakeVirtualPurchase
has been removed, use MakeVirtualPurchaseAsync instead - Obsolete method
GetReferencedItem<ConfigurationItemDefinition>
has been removed, use GetReferencedConfigurationItem instead
[0.6.0-preview] - 2021-07-07
New Features
- Allows users to make real money Apple App Store purchases
[0.5.0-preview] - 2021-06-17
New Features
- New Scriptable Objects to allow using Economy features with Game Objects
- Helper methods for quickly accessing different parts of your configuration / making purchases
Fixed
- Dependencies have been updated
[0.4.0-preview] - 2021-05-26
New Features
- Events available for SDK balance and inventory item updates
Bug Fix
- When a currency or inventory item configuration cannot be found, null will now be returned instead of throwing an exception
- Purchase, Player Balance and Player Inventory methods will now function correctly on iOS
- Configurations will now deserialise correctly on iOS
- Documentation has been improved with more detail
[0.3.0-preview] - 2021-05-17
New Features
- Access and make virtual purchases
- Updated documentation
- Two importable samples have been added, one basic script example and one with UI
- Core SDK integration - Economy now follows the Core initialisation and authentication flows
Bug Fix
- Resolved editor warnings around unused editor folder
[0.2.2-preview] - 2021-05-07
Bug Fix
- Fixes configurations to work with the new structure as sent by the Economy service
Note, that in order to use this and subsequent versions of the SDK you need to republish your Economy configuration in the dashboard.
[0.2.1-preview] - 2021-05-06
Bug Fix
- Fixes a clash between Utiltiies and Auth by removing the unneeded dependency
[0.2.0-preview] - 2021-05-05
New Features
- Access the current inventory item configuration
- Access and update the currently signed in player's inventory item instances
- Improved error handling - methods will now throw consistent exceptions
- Improved documentation
[0.1.1-preview] - 2021-04-14
Bug Fix
- Resolve an issue with Utilities version not matching scoped registry.
[0.1.0-preview] - 2021-04-14
This is the initial release of the Game Economy SDK. Note that this version is only available from the candidates registry.
New Features
- Access the current currency configuration
- Access the currently signed in player's currency balances
- Set, increment or decrement the currently signed in player's balances
Known Issues
- Some exceptions (e.g. exceeding the max amount for a currency) return a generic error rather than a specific error message