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    Class ConfigurationItemDefinition

    The base class for the more specific configuration types, e.g. CurrencyDefinition. These are used to define the resources that you create in the Unity Dashboard.

    Inheritance
    Object
    ConfigurationItemDefinition
    CurrencyDefinition
    InventoryItemDefinition
    RealMoneyPurchaseDefinition
    VirtualPurchaseDefinition
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Services.Economy.Model
    Syntax
    [Preserve]
    public class ConfigurationItemDefinition

    Fields

    Created

    The date this resource was created.

    Declaration
    [Preserve]
    public EconomyDate Created
    Field Value
    Type Description
    EconomyDate

    CustomData

    Any custom data associated with this resource definition.

    Declaration
    [Obsolete("The interface provided by CustomData has been replaced by CustomDataDeserializable, and should be accessed from there instead. This API will be removed in an upcoming release.", false)]
    [Preserve]
    public Dictionary<string, object> CustomData
    Field Value
    Type Description
    Dictionary<String, Object>

    CustomDataDeserializable

    Any custom data associated with this resource definition in a deserializable format.

    Declaration
    public IDeserializable CustomDataDeserializable
    Field Value
    Type Description
    IDeserializable

    Id

    The configuration ID of the resource.

    Declaration
    [Preserve]
    public string Id
    Field Value
    Type Description
    String

    Modified

    The date this resource was last modified.

    Declaration
    [Preserve]
    public EconomyDate Modified
    Field Value
    Type Description
    EconomyDate

    Name

    The name of the resource.

    Declaration
    [Preserve]
    public string Name
    Field Value
    Type Description
    String

    Type

    Resource type as it appears in the Unity dashboard.

    Declaration
    [Preserve]
    public string Type
    Field Value
    Type Description
    String
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