docs.unity3d.com
    Show / Hide Table of Contents

    Class AddInventoryItemOptions

    Options for a AddInventoryItemAsync call.

    Inheritance
    Object
    AddInventoryItemOptions
    PlayerInventory.AddInventoryItemOptions
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.Services.Economy
    Syntax
    public class AddInventoryItemOptions

    Fields

    InstanceData

    Dictionary of instance data.

    Declaration
    public object InstanceData
    Field Value
    Type Description
    Object

    PlayersInventoryItemId

    Sets the ID of the created PlayersInventoryItem. If not supplied, one will be generated.

    Declaration
    public string PlayersInventoryItemId
    Field Value
    Type Description
    String
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023