Interface IDeploymentHandler<TIn, TOut>
Represents the object that is capable of updating, deleting or creating resolved IDeploymentItems
for a given set of APIs. This class is auxiliary for CLI integration.
Assembly: Unity.Services.DeploymentApi.dll
Syntax
public interface IDeploymentHandler<in TIn, TOut> where TIn : IDeploymentItem where TOut : DeploymentResult<in TIn>
Type Parameters
Name |
Description |
TIn |
The DeploymentItem type
|
TOut |
The DeploymentResult type
|
Methods
DeployAsync(IReadOnlyList<TIn>, bool, bool, CancellationToken)
Deploy the specified resources asynchronously
Declaration
Task<TOut> DeployAsync(IReadOnlyList<in TIn> localResources, bool dryRun = false, bool reconcile = false, CancellationToken token = default)
Parameters
Type |
Name |
Description |
IReadOnlyList<TIn> |
localResources |
Local Resources to deploy
|
bool |
dryRun |
Whether to only perform a dry-run
|
bool |
reconcile |
Whether remote resources not part of a deployment should be deleted
|
CancellationToken |
token |
Operation's cancellation token
|
Returns
Type |
Description |
Task<TOut> |
The DeploymentResult object
|
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