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    Changelog

    All notable changes to this package will be documented in this file.

    The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

    [1.5.2] - 2022-10-17

    Fixed

    • Core will no longer fail initialization when it fails to find a stripped service package.

    [1.5.1] - 2022-10-06

    Added

    • UnityServices.ExternalUserId which can be used to pass a user identifier from a third party provider to Unity Gaming Services

    Fixed

    • Services Core failing to find all IInitializablePackage if an unity package implements it multiple times.

    [1.5.0] - 2022-10-03

    Added

    • All IInitializablePackage initialization time is now measured by Services Core.

    Changed

    • CoreRegistryInitializer now throws a ServicesInitializationException instead of an explicit NullReferenceException when the dependency tree is null.
    • ActionScheduler updated to be thread safe

    Fixed

    • A case where null configuration values were causing serialization issues
    • Issue with stripping when authentication APIs are not used.

    [1.4.3] - 2022-07-28

    Fixed

    • Added diagnostic message length limit and telemetry count limit, so telemetry payload will not be rejected by telemetry service.

    Changed

    • Telemetry logs now use the ENABLE_UNITY_SERVICES_CORE_TELEMETRY_LOGGING define instead of ENABLE_UNITY_SERVICES_CORE_VERBOSE_LOGGING.

    [1.4.2] - 2022-06-16

    Changed

    • Log error instead of warning when core initialize with no cloud project id

    Added

    • Log a JSON containing the common configuration shared among all services for debugging purposes when using ENABLE_UNITY_SERVICES_CORE_VERBOSE_LOGGING as a scripting define.
    • Log warning when building a project with core package included and without linking the project in project settings.

    Fixed

    • NullReferenceException while telemetry was provided an empty file, fixed by introducing a null check
    • DirectoryNotFoundException happened inconsistently on Switch, fixed by resolving racing condition issue

    [1.4.2-pre.2] - 2022-05-27

    Fixed

    • NSUserDefaults handling null values

    [1.4.1] - 2022-05-20

    Added

    • Log warning when core initialize with no cloud project id
    • Add a message in "Link your unity project" popup to inform the user has to sign-up

    [1.4.0] - 2022-04-29

    Added

    • Add Vivox public interfaces: IVivox, IVivoxTokenProviderInternal, to enable interactions with the Vivox service.

    [1.3.2] - 2022-04-14

    Fixed

    • Crash on Switch when initializing telemetry persistence. Now telemetry won't persist anything on Switch.
    • NullReferenceException while linking the project
    • Issue with user roles and service flags

    [1.3.1] - 2022-03-29

    Changed

    • Newtonsoft package dependency update to 3.0.2.

    [1.3.0] - 2022-03-21

    Added

    • Add QoS public interface: IQosResults and return type QosResult, to provide QoS functionality to other packages

    Fixed

    • Code stripping when core package is not used
    • Retrying to initialize all services after a first attempt failed.

    [1.2.0] - 2022-02-23

    Added

    • Add Wire public interfaces: IWire, IChannel, IChannelTokenProvider, and their dependencies, to enable interactions with the Wire service.
    • The IUnityThreadUtils component to simplify working with the Unity thread.

    Changed

    • Newtonsoft dependency to use the latest major Newtonsoft version, 13.0.1.

    [1.1.0-pre.69] - 2022-02-17

    Added

    • Add IEnvironmentId component to provide the environment ID from the Access Token to other packages
    • OrganizationProvider & IOrganizationHandler to enable package developers to access Organization Key.

    [1.1.0-pre.41] - 2021-12-08

    Added

    • IDiagnosticsFactory component & IDiagnostics to enable package developers to send diagnostics for their package.
    • Add AnalyticsOptionsExtensions with SetAnalyticsUserId(string identifier) to set a custom analytics user id.
    • IMetricsFactory component & IMetrics to enable package developers to send metrics for their package.

    Fixed

    • Calling UnityServices.InitializeAsync(null) throwing a null reference exception.

    [1.1.0-pre.11] - 2021-10-25

    Added

    • Getter methods for ConfigurationBuilder.

    Fixed

    • Fix layout for Project Bind Redirect Popup for Light theme

    [1.1.0-pre.10] - 2021-10-08

    Added

    • IActionScheduler component to schedule actions at runtime.
    • ICloudProjectId component to access cloudProjectId.

    Removed

    • Removed the Service Activation Popup

    Fixed

    • Fix define check bug on Android and WebGL

    [1.1.0-pre.9] - 2021-09-24

    Added

    • New common error codes: ApiMissing, RequestRejected, NotFound, InvalidRequest.
    • Link project pop-up dialog

    Fixed

    • Core registry throwing exceptions when domain reloads are disabled

    [1.1.0-pre.8] - 2021-08-06

    Added

    • Added base exception type for other Operate SDKs to derive from. Consistent error handling experience.

    [1.1.0-pre.7] - 2021-08-06

    Added

    • UnityServices class at runtime. It is the entry point to initialize unity services with InitializeAsync() or InitializeAsync(InitializationOptions).
    • InitializationOptions to enable services initialization customization through code.
    • IInstallationId component to access the Unity Installation Identifier.
    • IEnvironments component to get the environment currently used by services.
    • SetEnvironmentName initialization option to set the environment services should use.
    • MiniJson.
    • IProjectConfiguration component to access services settings at runtime.
    • IConfigurationProvider to provide configuration values that need to be available at runtime.

    [1.0.1] - 2021-06-28

    Added

    • DevEx integration into the editor.
    • Service Activation popup.

    This is the first release of com.unity.services.core.

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