Interface IPlayerId
Contract for objects providing information with the player identification (PlayerID) for currently signed in player.
Namespace: Unity.Services.Authentication.Internal
Syntax
public interface IPlayerId : IServiceComponent
Properties
PlayerId
The ID of the player.
Declaration
string PlayerId { get; }
Property Value
Type | Description |
---|---|
String |
Events
PlayerIdChanged
Event raised when the player id changed.
Declaration
event Action<string> PlayerIdChanged
Event Type
Type | Description |
---|---|
Action<String> |