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    Changelog

    All notable changes to this package will be documented in this file.

    The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

    [1.13.0] - 2024-06-10

    Added

    • Added initialization success and failure events to UnityServices.

    [1.12.5] - 2024-04-02

    Added

    • Apple privacy manifest file (PrivacyInfo.xcprivacy)

    Fixed

    • Fixed an issue with the optional FEATURE_SERVICES_INSTANCES preprocessor define.

    [1.12.4] - 2024-02-29

    Fixed

    • Fixed a bug where the project linking popup window would appear on Editor start after reimporting packages, even if the user's project was linked.
    • Fixed issue with .NET Standard target.

    [1.12.2] - 2024-01-10

    Added

    • Added support to -no-cloud-project-bind-popup flag, to prevent the popup from showing.

    Fixed

    • The Environment Selector no longer throws exceptions when there is no network connection, instead it displays a different offline UI

    [1.12.1] - 2023-11-16

    Changed

    • Rolling back interface constraint in service registry due to unforeseen breaking change with transitive dependencies.

    [1.12.0] - 2023-10-20

    Added

    • Added service registry and new package initialization interface for enabling instances and editor-time services.

    Fixed

    • Resolved issue with IAccessTokens reaching rate limit.

    [1.11.0] - 2023-07-31

    Added

    • Adding IServerAccessToken and IServerEnvironmentId components for packages that want to support running operations in the context of a server.
    • Adding IAccessTokenObserver component for packages to be notified of changes to the IAccessToken value.

    Fixed

    • Implement JsonConverters to prevent NotImplementedException when converters are invoked by reflection

    [1.10.2-pre.2] - 2023-06-14

    Added

    • Added support for the environments UI to Unity Editor 2020.3

    [1.10.1] - 2023-05-31

    Added

    • The IAnalyticsUserId component to provide a way to obtain the user ID that the analytics SDK is currently recording events against.
    • Added new environment selector in Project Settings > Services > Environments.
    • Added new environment api to allow services to use a single access point for the current environment.

    [1.9.0] - 2023-05-09

    Added

    • New common error codes ProjectPolicyAccessDenied and PlayerPolicyAccessDenied.

    Changed

    • Newtonsoft (de)serialization calls to be thread safe.
    • Bumped Newtonsoft dependency to 3.2.1 to use the latest stable version.

    [1.8.2] - 2023-04-04

    Fixed

    • Newtonsoft usage isn't impacted by changes to JsonConvert.DefaultSettings anymore.

    [1.8.1] - 2023-03-01

    Added

    • The IAnalyticsStandardEventComponent component to provide a way to record analytics standard events from any package.

    Changed

    • Package's license to refresh legal links.

    [1.7.1] - 2023-01-30

    Changed

    • Improved assembly filtering when generating the link file to only link assemblies providing a IServiceComponent.

    Fixed

    • ActionScheduler doesn't generate GC allocation (used to be 40 bytes) each frame anymore.
    • Failed telemetry request no longer log errors when they fail, unless ENABLE_UNITY_SERVICES_CORE_TELEMETRY_LOGGING is enabled as scripting define.
    • All ActionScheduler registered during play mode are now properly unregistered when exiting playmode.

    Added

    • A link.xml generator to make sure all required service assemblies are properly preserved in build with code stripping enabled.

    [1.7.0] - 2022-11-25

    Fixed

    • Improved thread safety for scheduler component. IActionScheduler is now safely callable from any thread.
    • Improved thread safety for telemetry components. IMetrics and IDisagnostics are now safely callable from any thread.

    Changed

    • Editor AccessTokens now caches the Gateway JWT per session and refreshes it as needed. It can now be used directly without needing to cache the results.

    [1.6.0] - 2022-10-31

    Changed

    • Services configuration file isn't temporarily added to the StreamingAssets folder during builds on Unity 2021.3 and up.
    • Services initialization without a linked project id will fail (throw UnityProjectNotLinkedException).

    Fixed

    • Persisting telemetry no longer logs errors, unless ENABLE_UNITY_SERVICES_CORE_TELEMETRY_LOGGING is enabled as scripting define. Diagnostics are sent when persisting telemetry produces an error.

    [1.5.2] - 2022-10-17

    Fixed

    • Core will no longer fail initialization when it fails to find a stripped service package.

    [1.5.1] - 2022-10-06

    Added

    • UnityServices.ExternalUserId which can be used to pass a user identifier from a third party provider to Unity Gaming Services

    Fixed

    • Services Core failing to find all IInitializablePackage if an unity package implements it multiple times.

    [1.5.0] - 2022-10-03

    Added

    • All IInitializablePackage initialization time is now measured by Services Core.

    Changed

    • CoreRegistryInitializer now throws a ServicesInitializationException instead of an explicit NullReferenceException when the dependency tree is null.
    • ActionScheduler updated to be thread safe

    Fixed

    • A case where null configuration values were causing serialization issues
    • Issue with stripping when authentication APIs are not used.

    [1.4.3] - 2022-07-28

    Fixed

    • Added diagnostic message length limit and telemetry count limit, so telemetry payload will not be rejected by telemetry service.

    Changed

    • Telemetry logs now use the ENABLE_UNITY_SERVICES_CORE_TELEMETRY_LOGGING define instead of ENABLE_UNITY_SERVICES_CORE_VERBOSE_LOGGING.

    [1.4.2] - 2022-06-16

    Changed

    • Log error instead of warning when core initialize with no cloud project id

    Added

    • Log a JSON containing the common configuration shared among all services for debugging purposes when using ENABLE_UNITY_SERVICES_CORE_VERBOSE_LOGGING as a scripting define.
    • Log warning when building a project with core package included and without linking the project in project settings.

    Fixed

    • NullReferenceException while telemetry was provided an empty file, fixed by introducing a null check
    • DirectoryNotFoundException happened inconsistently on Switch, fixed by resolving racing condition issue

    [1.4.2-pre.2] - 2022-05-27

    Fixed

    • NSUserDefaults handling null values

    [1.4.1] - 2022-05-20

    Added

    • Log warning when core initialize with no cloud project id
    • Add a message in "Link your unity project" popup to inform the user has to sign-up

    [1.4.0] - 2022-04-29

    Added

    • Add Vivox public interfaces: IVivox, IVivoxTokenProviderInternal, to enable interactions with the Vivox service.

    [1.3.2] - 2022-04-14

    Fixed

    • Crash on Switch when initializing telemetry persistence. Now telemetry won't persist anything on Switch.
    • NullReferenceException while linking the project
    • Issue with user roles and service flags

    [1.3.1] - 2022-03-29

    Changed

    • Newtonsoft package dependency update to 3.0.2.

    [1.3.0] - 2022-03-21

    Added

    • Add QoS public interface: IQosResults and return type QosResult, to provide QoS functionality to other packages

    Fixed

    • Code stripping when core package is not used
    • Retrying to initialize all services after a first attempt failed.

    [1.2.0] - 2022-02-23

    Added

    • Add Wire public interfaces: IWire, IChannel, IChannelTokenProvider, and their dependencies, to enable interactions with the Wire service.
    • The IUnityThreadUtils component to simplify working with the Unity thread.

    Changed

    • Newtonsoft dependency to use the latest major Newtonsoft version, 13.0.1.

    [1.1.0-pre.69] - 2022-02-17

    Added

    • Add IEnvironmentId component to provide the environment ID from the Access Token to other packages
    • OrganizationProvider & IOrganizationHandler to enable package developers to access Organization Key.

    [1.1.0-pre.41] - 2021-12-08

    Added

    • IDiagnosticsFactory component & IDiagnostics to enable package developers to send diagnostics for their package.
    • Add AnalyticsOptionsExtensions with SetAnalyticsUserId(string identifier) to set a custom analytics user id.
    • IMetricsFactory component & IMetrics to enable package developers to send metrics for their package.

    Fixed

    • Calling UnityServices.InitializeAsync(null) throwing a null reference exception.

    [1.1.0-pre.11] - 2021-10-25

    Added

    • Getter methods for ConfigurationBuilder.

    Fixed

    • Fix layout for Project Bind Redirect Popup for Light theme

    [1.1.0-pre.10] - 2021-10-08

    Added

    • IActionScheduler component to schedule actions at runtime.
    • ICloudProjectId component to access cloudProjectId.

    Removed

    • Removed the Service Activation Popup

    Fixed

    • Fix define check bug on Android and WebGL

    [1.1.0-pre.9] - 2021-09-24

    Added

    • New common error codes: ApiMissing, RequestRejected, NotFound, InvalidRequest.
    • Link project pop-up dialog

    Fixed

    • Core registry throwing exceptions when domain reloads are disabled

    [1.1.0-pre.8] - 2021-08-06

    Added

    • Added base exception type for other Operate SDKs to derive from. Consistent error handling experience.

    [1.1.0-pre.7] - 2021-08-06

    Added

    • UnityServices class at runtime. It is the entry point to initialize unity services with InitializeAsync() or InitializeAsync(InitializationOptions).
    • InitializationOptions to enable services initialization customization through code.
    • IInstallationId component to access the Unity Installation Identifier.
    • IEnvironments component to get the environment currently used by services.
    • SetEnvironmentName initialization option to set the environment services should use.
    • MiniJson.
    • IProjectConfiguration component to access services settings at runtime.
    • IConfigurationProvider to provide configuration values that need to be available at runtime.

    [1.0.1] - 2021-06-28

    Added

    • DevEx integration into the editor.
    • Service Activation popup.

    This is the first release of com.unity.services.core.

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