docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class LoadOptions

    Options for loading data keys.

    Inheritance
    object
    LoadOptions
    Implements
    IAccessControlOptions
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.CloudSave.Models.Data.Player
    Assembly: Unity.Services.CloudSave.dll
    Syntax
    public class LoadOptions : IAccessControlOptions

    Constructors

    LoadOptions()

    Options for loading data keys.

    Declaration
    public LoadOptions()

    LoadOptions(ReadAccessClassOptions)

    Options for loading data keys.

    Declaration
    public LoadOptions(ReadAccessClassOptions accessClassOptions)
    Parameters
    Type Name Description
    ReadAccessClassOptions accessClassOptions

    Access class for the operation.

    Properties

    AccessClassOptions

    Access class for the operation.

    Declaration
    public IAccessClassOptions AccessClassOptions { get; }
    Property Value
    Type Description
    IAccessClassOptions

    Implements

    IAccessControlOptions
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)