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    Interface IFilesService

    Namespace: Unity.Services.CloudSave.Internal
    Assembly: solution.dll
    Syntax
    public interface IFilesService

    Properties

    Name Description
    Player

    Methods

    Name Description
    DeleteAsync(string, DeleteOptions)

    Delete a player-scoped file form the Cloud Save service. File name can only contain alphanumeric characters, dashes, and underscores and be up to a length of 255 characters. Throws a CloudSaveException with a reason code and explanation of what happened.

    GetMetadataAsync(string)

    Returns the metadata of a file stored in Cloud Save for the logged in player. Throws a CloudSaveException with a reason code and explanation of what happened.

    ListAllAsync()

    Returns all player-scoped files stored in Cloud Save for the logged in player. Throws a CloudSaveException with a reason code and explanation of what happened.

    This method includes pagination.

    LoadBytesAsync(string)

    Upload a player-scoped file to the Cloud Save service, overwriting if the file already exists. File name can only contain alphanumeric characters, dashes, and underscores and be up to a length of 255 characters. Throws a CloudSaveException with a reason code and explanation of what happened.

    LoadStreamAsync(string)

    Upload a player-scoped file to the Cloud Save service, overwriting if the file already exists. File name can only contain alphanumeric characters, dashes, and underscores and be up to a length of 255 characters. Throws a CloudSaveException with a reason code and explanation of what happened.

    SaveAsync(string, byte[], SaveOptions)

    Upload a player-scoped file to the Cloud Save service, overwriting if the file already exists. File name can only contain alphanumeric characters, dashes, and underscores and be up to a length of 255 characters. Throws a CloudSaveException with a reason code and explanation of what happened.

    SaveAsync(string, Stream, SaveOptions)

    Upload a player-scoped file to the Cloud Save service, overwriting if the file already exists. File name can only contain alphanumeric characters, dashes, and underscores and be up to a length of 255 characters. Throws a CloudSaveException with a reason code and explanation of what happened.

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