docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class CcdUsage

    CcdUsage model

    Inheritance
    object
    CcdUsage
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Ccd.Management.Models
    Assembly: Unity.Services.Ccd.Management.dll
    Syntax
    [Preserve]
    [DataContract(Name = "ccd.usage")]
    public class CcdUsage

    Constructors

    CcdUsage(Guid, double)

    Creates an instance of CcdUsage.

    Declaration
    [Preserve]
    public CcdUsage(Guid projectguid = default, double quantity = 0)
    Parameters
    Type Name Description
    Guid projectguid

    projectguid param

    double quantity

    quantity param

    Properties

    Projectguid

    Parameter projectguid of CcdUsage

    Declaration
    [Preserve]
    [DataMember(Name = "projectguid", EmitDefaultValue = false)]
    public Guid Projectguid { get; }
    Property Value
    Type Description
    Guid

    Quantity

    Parameter quantity of CcdUsage

    Declaration
    [Preserve]
    [DataMember(Name = "quantity", EmitDefaultValue = false)]
    public double Quantity { get; }
    Property Value
    Type Description
    double
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)