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    Struct Notification

    Contains Notification Information

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Services.Authentication
    Assembly: Unity.Services.Authentication.dll
    Syntax
    public struct Notification

    Fields

    CaseId

    Case ID for the DSA notification in case the player wants to request more details

    Declaration
    public string CaseId
    Field Value
    Type Description
    string

    CreatedAt

    Date the notification was created is Unix format.

    Declaration
    public string CreatedAt
    Field Value
    Type Description
    string

    Id

    Notification ID on the server

    Declaration
    public string Id
    Field Value
    Type Description
    string

    Message

    Message to be displayed to the player

    Declaration
    public string Message
    Field Value
    Type Description
    string

    PlayerId

    The player ID for easy access if the player wants to request more details

    Declaration
    public string PlayerId
    Field Value
    Type Description
    string

    ProjectId

    The project ID for easy access if the player wants to request more details

    Declaration
    public string ProjectId
    Field Value
    Type Description
    string

    Type

    The notification type, currently only supports DSA notifications

    Declaration
    public string Type
    Field Value
    Type Description
    string
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