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    Class AuthenticationErrorCodes

    AuthenticationErrorCodes lists the error codes to expect from AuthenticationException and failed events. The error code range is: 10000 to 10999.

    Inheritance
    object
    AuthenticationErrorCodes
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Services.Authentication
    Assembly: Unity.Services.Authentication.dll
    Syntax
    public static class AuthenticationErrorCodes

    Fields

    AccountAlreadyLinked

    The error returned when a player tries to link a social account that is already linked with another player.

    Declaration
    public static readonly int AccountAlreadyLinked
    Field Value
    Type Description
    int

    Error code 10003

    AccountLinkLimitExceeded

    The error returned when a player tries to link a social account but this player has already reached the limit of links for that account type. Social accounts linking are typically limited to one link per type per player.

    Declaration
    public static readonly int AccountLinkLimitExceeded
    Field Value
    Type Description
    int

    Error code 10004

    BannedUser

    The request was understood but the user has been banned from logging in.

    Declaration
    public static readonly int BannedUser
    Field Value
    Type Description
    int

    Error code 10009

    ClientInvalidProfile

    The error returned when a player tries to switch profile but the profile name is invalid.

    Declaration
    public static readonly int ClientInvalidProfile
    Field Value
    Type Description
    int

    Error code 10006

    ClientInvalidUserState

    A client error that is returned when the user is not in the right state. For example, calling SignOut when the user is already signed out will result in this error.

    Declaration
    public static readonly int ClientInvalidUserState
    Field Value
    Type Description
    int

    Error code 10000

    ClientNoActiveSession

    A client error that is returned when trying to sign-in with the session token while there is no cached session token.

    Declaration
    public static readonly int ClientNoActiveSession
    Field Value
    Type Description
    int

    Error code 10001

    ClientUnlinkExternalIdNotFound

    The error returned when a player tries to unlink a social account but no external id for that provider is found for the account. This could be because the player info has not been loaded.

    Declaration
    public static readonly int ClientUnlinkExternalIdNotFound
    Field Value
    Type Description
    int

    Error code 10005

    EnvironmentMismatch

    There is a mismatch between the requested environment and the one configured.

    Declaration
    public static readonly int EnvironmentMismatch
    Field Value
    Type Description
    int

    Error code 10010

    InvalidParameters

    The error returned when the parameter is missing or not in the right format.

    Declaration
    public static readonly int InvalidParameters
    Field Value
    Type Description
    int

    Error code 10002

    InvalidProvider

    The request was understood but the API refused to process it because the provider was invalid for the request.

    Declaration
    public static readonly int InvalidProvider
    Field Value
    Type Description
    int

    Error code 10008

    InvalidSessionToken

    The error returned when a session token is invalid

    Declaration
    public static readonly int InvalidSessionToken
    Field Value
    Type Description
    int

    Error code 10007

    MinValue

    The minimal value of an Authentication error code. Any error code thrown from Authentication SDK less than it is from Unity.Services.Core.CommonErrorCodes.

    Declaration
    public static readonly int MinValue
    Field Value
    Type Description
    int

    Error code 10000

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