docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method LinkWithAppleGameCenterAsync

    LinkWithAppleGameCenterAsync(string, string, string, string, ulong, LinkOptions)

    Link the current player with the AppleGameCenter account using AppleGameCenter's teamPlayerId.

    Declaration
    Task LinkWithAppleGameCenterAsync(string signature, string teamPlayerId, string publicKeyURL, string salt, ulong timestamp, LinkOptions options = null)
    Parameters
    Type Name Description
    string signature

    AppleGameCenter's signature

    string teamPlayerId

    AppleGameCenter's teamPlayerId

    string publicKeyURL

    AppleGameCenter's publicKeyURL

    string salt

    AppleGameCenter's salt

    ulong timestamp

    AppleGameCenter's timestamp

    LinkOptions options

    Options for the link operations.

    Returns
    Type Description
    Task

    Task for the operation

    Exceptions
    Type Condition
    AuthenticationException

    The task fails with the exception when the task cannot complete successfully due to Authentication specific errors.

    • Throws with ErrorCode AccountAlreadyLinked if the player tries to link a social account while the social account is already linked with another player.
    • Throws with ErrorCode InvalidParameters if parameter is empty or invalid.
    • Throws with ErrorCode ClientInvalidUserState if the player is not authorized to perform this operation.
    • Throws with ErrorCode AccountLinkLimitExceeded if the player has already reached the limit of links for this provider type.
    RequestFailedException

    The task fails with the exception when the task cannot complete successfully.

    • Throws with ErrorCode InvalidToken if access token is invalid/expired. The access token is refreshed before it expires. This may happen if the refresh fails, or the app is unpaused with an expired access token while the refresh hasn't finished.
    • Throws with ErrorCode TransportError if the API call failed due to network error. Check Unity logs for more debugging information.
    • Throws with ErrorCode Unknown if the API call failed due to unexpected response from the server. Check Unity logs for more debugging information.
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)