{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Property IsSignedIn | Authentication | 3.1.0
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Property IsSignedIn

    IsSignedIn

    Checks whether the player is signed in or not. A player can remain signed in but have an expired session.

    Declaration
    bool IsSignedIn { get; }
    Property Value
    Type Description
    bool

    Returns true if player is signed in, else false.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)