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    Changelog

    All notable changes to this package will be documented in this file.

    The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

    [1.1.0] - 2024-09-13

    Changed

    • Multiplay Admin APIs no longer under 'ENABLE_SERVICES_EXPERIMENTAL_APIS' define symbol. Client does not include by default, requires flag to be included.
    • MatchmakerTicketsAPI no longer under 'ENABLE_SERVICES_EXPERIMENTAL_APIS' define symbol. Clients only include with flag though.
    • IServerClient.SignInFromServer no longer under 'ENABLE_SERVICES_EXPERIMENTAL_APIS' define symbol
    • ProxyApi no longer under 'ENABLE_SERVICES_EXPERIMENTAL_APIS' define symbol (SignInFromServer depends on this)
    • Game.Friends API no longer under 'ENABLE_SERVICES_EXPERIMENTAL_APIS' define symbol

    [1.0.1] - 2024-07-31

    Fixed

    • Deserialization error in Observability GetLogs function

    Changed

    • Moved functionality from multiple services under the ENABLE_SERVICES_EXPERIMENTAL_APIS define symbol

    [0.2.0] - 2024-03-20

    Added

    • Adding Lobby to Trusted client.
    • Adding Lobby Editor Sample.

    Removed

    • Remove Cloud Content Delivery Game & Admin Apis.

    [0.1.1] - 2024-02-22

    Fixed

    • Adding player names api to Trusted and Server clients.
    • Adding cloud save files api to Admin client.
    • Adding WaitForCompletion method in operation for better coroutine support.
    • Adding cloud save editor samples for protected and public data.
    • Validating proper configuration for editor samples.
    • Updating documentation.

    [0.0.14] - 2024-01-26

    Fixed

    • Fixed issue with ApiOperation when used with the base class.
    • Adding editor samples.

    [0.0.13] - 2024-01-26

    Fixed

    • Fixed internal requirement

    [0.0.12] - 2024-01-12

    Added

    • Fixing issue with model generation and any type support

    [0.0.11] - 2024-01-09

    Added

    • Adding Multiplay server apis
    • Minor tweaks to file inclusions and interface compatibility.

    [0.0.10] - 2024-01-05

    Added

    • Adding Missing xml doc

    [0.0.9] - 2023-11-23

    Updated

    • Updated apis
    • Updated documentation
    • Changed trusted client preprocessor to use at runtime to ENABLE_RUNTIME_TRUSTED_APIS
    • Pointed readme to documentation

    [0.0.8] - 2023-10-25

    Added

    • Regenerated apis.
    • Adding Player Authentication Api.
    • Adding Cloud Save Admin Api.
    • Adding Observability Logs Admin Api.
    • Adding Scheduler Admin Api.
    • Adding Triggers Admin Api.

    [0.0.7] - 2023-09-20

    Added

    • Regenerated apis.
    • Added more authentication methods for game client.

    [0.0.6] - 2023-08-03

    Added

    • Update to Player Authentication Api and fix for UGC Admin apis base url.

    [0.0.5] - 2023-06-13

    Added

    • Updating cloud save apis and user generated content apis.

    [0.0.4] - 2023-06-07

    Added

    • Adding CloudSave Game Data and CloudSave Files apis.

    Fixed

    • Fixed authorization on Player Authentication apis.

    [0.0.3] - 2023-05-05

    Added

    • Added callback methods for all operations.
    • Operations no longer throw an api exception on error. You can use EnsureSuccessful after completion to throw.
    • Added IServerApiClient client for server use cases.
    • Replace ITrustedApiClient with IAdminGameApiClient.

    [0.0.2] - 2023-04-17

    Fixed

    • Cloud code admin apis to properly support service account credentials
    • Properly disposing web requests

    [0.0.1] - 2023-03-14

    Added

    • Added ApiService entry point which can create the different types of api clients.
    • Added IGameApiClient, IAdminApiClient and ITrustedApiClient.
    • Added generated public apis.

    This is the first release of com.unity.services.apis.

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