Enum ContentVisibility
Controls the visibility of content across projects<p>Possible values:</p> <ul> <li><b>Private</b>: Content is only visible to current user in current game</li> <li><b>PublicGame</b>: Content is visible to any users in current game</li> <li><b>PublicGlobal</b>: Content is visible to all shared games</li> <li><b>Hidden</b>: Content is hidden because Reports exceeds project threshold</li> <li><b>Public</b>: Content is visible to any users</li> <li><b>Unlisted</b>: Content is not searchable but still accessible directly</li> </ul>
Namespace: Unity.Services.Apis.UGC
Assembly: solution.dll
Syntax
public enum ContentVisibility
Fields
| Name | Description |
|---|---|
| Hidden | Enum Hidden for value: hidden |
| Private | Enum Private for value: private |
| Public | Enum Public for value: public |
| PublicGame | Enum PublicGame for value: publicGame |
| PublicGlobal | Enum PublicGlobal for value: publicGlobal |
| Unlisted | Enum Unlisted for value: unlisted |