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    Interface IEconomyCurrenciesApi

    Represents a collection of functions to interact with the API endpoints

    Inherited Members
    IApiAccessor.Configuration
    IApiAccessor.GetBasePath()
    Namespace: Unity.Services.Apis.Economy
    Assembly: solution.dll
    Syntax
    public interface IEconomyCurrenciesApi : IApiAccessor

    Methods

    DecrementPlayerCurrencyBalance(string, string, string, CurrencyModifyBalanceRequest, string, string, string, CancellationToken)

    Decrement currency balance

    Declaration
    ApiOperation<CurrencyBalanceResponse> DecrementPlayerCurrencyBalance(string projectId, string playerId, string currencyId, CurrencyModifyBalanceRequest currencyModifyBalanceRequest, string configAssignmentHash = null, string unityInstallationId = null, string analyticsUserId = null, CancellationToken cancellationToken = default)
    Parameters
    Type Name Description
    string projectId

    ID of the project.

    string playerId

    ID of the player.

    string currencyId

    Resource ID of the currency.

    CurrencyModifyBalanceRequest currencyModifyBalanceRequest
    string configAssignmentHash

    Configuration assignment hash that should be used when processing this request. (optional)

    string unityInstallationId

    Unique identifier that identifies an installation on the client’s device. The same player can have different installationIds if they have the game installed on different devices. It is available to all Unity packages that integrate with the Services SDK Core package. (optional)

    string analyticsUserId

    A unique string that identifies the player and is consistent across their subsequent play sessions for analytics purposes. It is the primary user identifier and it comes from the Core package. (optional)

    CancellationToken cancellationToken

    Cancellation Token to cancel the request.

    Returns
    Type Description
    ApiOperation<CurrencyBalanceResponse>

    The operation

    GetPlayerCurrencies(string, string, string, string, string, string, int?, CancellationToken)

    Player currency balances

    Declaration
    ApiOperation<PlayerCurrencyBalanceResponse> GetPlayerCurrencies(string projectId, string playerId, string configAssignmentHash = null, string unityInstallationId = null, string analyticsUserId = null, string after = null, int? limit = null, CancellationToken cancellationToken = default)
    Parameters
    Type Name Description
    string projectId

    ID of the project.

    string playerId

    ID of the player.

    string configAssignmentHash

    Configuration assignment hash that should be used when processing this request. (optional)

    string unityInstallationId

    Unique identifier that identifies an installation on the client’s device. The same player can have different installationIds if they have the game installed on different devices. It is available to all Unity packages that integrate with the Services SDK Core package. (optional)

    string analyticsUserId

    A unique string that identifies the player and is consistent across their subsequent play sessions for analytics purposes. It is the primary user identifier and it comes from the Core package. (optional)

    string after

    The currency ID after which to retrieve the next page of balances. (optional)

    int? limit

    Number of currencies to be returned. Defaults to 20. (optional)

    CancellationToken cancellationToken

    Cancellation Token to cancel the request.

    Returns
    Type Description
    ApiOperation<PlayerCurrencyBalanceResponse>

    The operation

    IncrementPlayerCurrencyBalance(string, string, string, CurrencyModifyBalanceRequest, string, string, string, CancellationToken)

    Increment currency balance

    Declaration
    ApiOperation<CurrencyBalanceResponse> IncrementPlayerCurrencyBalance(string projectId, string playerId, string currencyId, CurrencyModifyBalanceRequest currencyModifyBalanceRequest, string configAssignmentHash = null, string unityInstallationId = null, string analyticsUserId = null, CancellationToken cancellationToken = default)
    Parameters
    Type Name Description
    string projectId

    ID of the project.

    string playerId

    ID of the player.

    string currencyId

    Resource ID of the currency.

    CurrencyModifyBalanceRequest currencyModifyBalanceRequest
    string configAssignmentHash

    Configuration assignment hash that should be used when processing this request. (optional)

    string unityInstallationId

    Unique identifier that identifies an installation on the client’s device. The same player can have different installationIds if they have the game installed on different devices. It is available to all Unity packages that integrate with the Services SDK Core package. (optional)

    string analyticsUserId

    A unique string that identifies the player and is consistent across their subsequent play sessions for analytics purposes. It is the primary user identifier and it comes from the Core package. (optional)

    CancellationToken cancellationToken

    Cancellation Token to cancel the request.

    Returns
    Type Description
    ApiOperation<CurrencyBalanceResponse>

    The operation

    SetPlayerCurrencyBalance(string, string, string, CurrencyBalanceRequest, string, string, string, CancellationToken)

    Set currency balance

    Declaration
    ApiOperation<CurrencyBalanceResponse> SetPlayerCurrencyBalance(string projectId, string playerId, string currencyId, CurrencyBalanceRequest currencyBalanceRequest, string configAssignmentHash = null, string unityInstallationId = null, string analyticsUserId = null, CancellationToken cancellationToken = default)
    Parameters
    Type Name Description
    string projectId

    ID of the project.

    string playerId

    ID of the player.

    string currencyId

    Resource ID of the currency.

    CurrencyBalanceRequest currencyBalanceRequest
    string configAssignmentHash

    Configuration assignment hash that should be used when processing this request. (optional)

    string unityInstallationId

    Unique identifier that identifies an installation on the client’s device. The same player can have different installationIds if they have the game installed on different devices. It is available to all Unity packages that integrate with the Services SDK Core package. (optional)

    string analyticsUserId

    A unique string that identifies the player and is consistent across their subsequent play sessions for analytics purposes. It is the primary user identifier and it comes from the Core package. (optional)

    CancellationToken cancellationToken

    Cancellation Token to cancel the request.

    Returns
    Type Description
    ApiOperation<CurrencyBalanceResponse>

    The operation

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