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    Struct Product

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Services.Analytics
    Assembly: solution.dll
    Syntax
    public struct Product

    Fields

    Name Description
    Items

    (Required) The items spent or received as part of this product (can be an empty list if none)

    RealCurrency

    (Optional) The real currency spent or received as part of this product

    VirtualCurrencies

    (Required) The virtual currencies spent or received as part of this product (can be an empty list if none)

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