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    Namespace Unity.Services.Analytics.Internal

    Classes

    Buffer

    Captures the data as tokens so that can be used to build up the JSON Later. We do this so as not to serialize inside other peoples functions but also because we might not have all the info we need to serialize at that point in time. This is NOT a thread safe buffer, its the job of the calling code to handle that.

    Event

    EventData

    Structs

    Buffer.Token

    Interfaces

    IBuffer

    Enums

    Buffer.TokenType

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