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    Class EventData

    Inheritance
    object
    EventData
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Services.Analytics.Internal
    Assembly: solution.dll
    Syntax
    public class EventData

    Properties

    Name Description
    Data

    Methods

    Name Description
    AddBatteryLoad()
    AddBuildGuuid()
    AddClientVersion()
    AddConnectionType()
    AddGameBundleID()
    AddPlatform()
    AddStdParamData(string, string)
    AddUserCountry()
    Set(string, bool)
    Set(string, double)
    Set(string, int)
    Set(string, long)
    Set(string, object)
    Set(string, float)
    Set(string, string)
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