Class EventData Inheritance object EventData Inherited Members object.ToString() object.Equals(object) object.Equals(object, object) object.ReferenceEquals(object, object) object.GetHashCode() object.GetType() object.MemberwiseClone() Namespace: Unity.Services.Analytics.Internal Assembly: solution.dll Syntax public class EventData Properties Name Description Data Methods Name Description AddBatteryLoad() AddBuildGuuid() AddClientVersion() AddConnectionType() AddGameBundleID() AddPlatform() AddStdParamData(string, string) AddUserCountry() Set(string, bool) Set(string, double) Set(string, int) Set(string, long) Set(string, object) Set(string, float) Set(string, string)