docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class BufferRevoked

    Inheritance
    object
    BufferRevoked
    Implements
    IBuffer
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Services.Analytics.Internal
    Assembly: solution.dll
    Syntax
    public class BufferRevoked : IBuffer

    Properties

    Name Description
    SessionID
    UserID

    Methods

    Name Description
    ClearBuffer()
    ClearDiskCache()
    CloneTokens()
    FlushToDisk()
    InsertTokens(List<Token>)
    LoadFromDisk()
    PushArrayEnd()
    PushArrayStart(string)
    PushBool(bool, string)
    PushDouble(double, string)
    PushEndEvent()
    PushEvent(Event)
    PushFloat(float, string)
    PushInt(int, string)
    PushInt64(long, string)
    PushObjectEnd()
    PushObjectStart(string)
    PushStartEvent(string, DateTime, long?)
    PushString(string, string)
    PushTimestamp(DateTime, string)
    Serialize(List<Token>)
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)