Class Layer
Represents the base class for all model layers.
Assembly: Unity.Sentis.dll
Syntax
public abstract class Layer
Constructors
Layer(int[], int[])
Initializes and returns a Layer
from given arrays of input and output indices
Declaration
protected Layer(int[] outputs, int[] inputs)
Parameters
Type |
Name |
Description |
int[] |
outputs |
The indices array representing the outputs of this layer.
|
int[] |
inputs |
The indices array representing the inputs of this layer.
|
Fields
The indices to use for the input tensors for a layer.
Declaration
Field Value
outputs
The indices to use for all of the output tensors for a layer.
Declaration
Field Value
Methods
ToString()
Returns a string that represents the Layer
.
Declaration
public override string ToString()
Returns
Type |
Description |
string |
The string representation of the Layer .
|
Overrides
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