docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Run a model

    After you create a worker, use Execute to run the model.

    worker.Execute(inputTensor);
    

    The initial execution of a model within the Unity Editor may be slow as Sentis needs to compile code and shaders. Subsequent runs will be faster due to caching.

    For an example, refer to the Run a model sample in the sample scripts.

    Additional resources

    • Run a model a layer at a time
    • Understand models in Sentis
    • Create an engine to run a model
    • Profile a model
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)