Method SetChannelColorMask
SetChannelColorMask(Channel, bool, float)
Sets a specific texture channel, for example Channel.R
, to a specific color
. The channel ignores input tensor values.
Declaration
public TextureTransform SetChannelColorMask(Channel c, bool mask, float color)
Parameters
Type |
Name |
Description |
Channel |
c |
The color channel to set.
|
bool |
mask |
When the value is false , Sentis ignores color and uses input tensor values.
|
float |
color |
The color value to use.
|
Returns
Type |
Description |
TextureTransform |
TextureTransform that you can use to chain other methods.
|
SetChannelColorMask(bool, bool, bool, bool, Color)
Sets which channels in the output texture ignore input tensor values and write a specific color
instead.
The method returns a TextureTransform
that you can use to chain other methods.
Declaration
public TextureTransform SetChannelColorMask(bool maskR, bool maskG, bool maskB, bool maskA, Color color)
Parameters
Type |
Name |
Description |
bool |
maskR |
The mask value for the red channel.
|
bool |
maskG |
The mask value for the green channel.
|
bool |
maskB |
The mask value for the blue channel.
|
bool |
maskA |
The mask value for the alpha channel.
|
Color |
color |
The color value to use when masking.
|
Returns
Type |
Description |
TextureTransform |
TextureTransform that you can use to chain other methods.
|
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