Method Pin
Pin(Tensor, int, bool)
Moves the tensor into GPU memory on the GPUPixel
back end device.
Declaration
public static TextureTensorData Pin(Tensor X, int blockAxis, bool clearOnInit = false)
Parameters
Type | Name | Description |
---|---|---|
Tensor | X | The tensor to move to the compute backend. |
int | blockAxis | Which axis to block the tensor shape on. |
bool | clearOnInit | Whether to zero the data on pinning. The default value is |
Returns
Type | Description |
---|---|
TextureTensorData | The pinned |