Method Pin
Pin(Tensor, int, bool)
Moves the tensor into GPU memory on the GPUPixel back end device.
Declaration
public static TextureTensorData Pin(Tensor X, int blockAxis, bool clearOnInit = false)
Parameters
| Type | Name | Description |
|---|---|---|
| Tensor | X | The tensor to move to the compute backend. |
| int | blockAxis | Which axis to block the tensor shape on. |
| bool | clearOnInit | Whether to zero the data on pinning. The default value is |
Returns
| Type | Description |
|---|---|
| TextureTensorData | The pinned |