docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method Clone

    Clone()

    Returns a deep copy of the internal storage.

    Declaration
    public ITensorData Clone()
    Returns
    Type Description
    ITensorData

    Cloned internal storage.

    Implements
    ITensorData.Clone()
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)