Class PixelShaderSingleton
Represents the compute kernel cache for backends that use GPU pixel shaders.
Inherited Members
Namespace: Unity.Sentis
Assembly: solution.dll
Syntax
public sealed class PixelShaderSingleton
Fields
| Name | Description |
|---|---|
| EnableDebug | Whether kernel usage tracking is enabled. |
Properties
| Name | Description |
|---|---|
| Instance | Initializes or returns the instance of |
Methods
| Name | Description |
|---|---|
| GetUsedShaders() | Returns used pixel shaders as a list. |
| WarmupKernels(List<string>) | Loads and compiles given pixel shaders without running them. |