Class NonDeterministicOutput
Layer output is non deterministic, i.e. may be different each time the layer is run e.g. Layers which use random number generation such as RandomUniform, Bernoulli, Multinomial These layers will not have outputs precalculated at import time for optimization passes
Implements
Inherited Members
Namespace: Unity.Sentis
Assembly: solution.dll
Syntax
public class NonDeterministicOutput : Attribute, _Attribute