Class Tile
Represents a Tile
layer. The layer computes the output tensor by repeating the input layer a given number of times along each axis.
Inherited Members
Namespace: Unity.Sentis.Layers
Assembly: solution.dll
Syntax
[Serializable]
public class Tile : Layer
Constructors
Name | Description |
---|---|
Tile(string, string, string) | Initializes and returns an instance of |
Methods
Name | Description |
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Execute(Tensor[], ExecutionContext) | Executes the layer using the operations and variables from the If the layer has more than one output, output tensors are saved to variables. |