Class Tile
Represents a Tile layer. The layer computes the output tensor by repeating the input layer a given number of times along each axis.
Inherited Members
Namespace: Unity.Sentis.Layers
Assembly: solution.dll
Syntax
[Serializable]
public class Tile : Layer
Constructors
| Name | Description |
|---|---|
| Tile(string, string, string) | Initializes and returns an instance of |
Methods
| Name | Description |
|---|---|
| Execute(Tensor[], ExecutionContext) | Executes the layer using the operations and variables from the If the layer has more than one output, output tensors are saved to variables. |