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    Class SpaceToDepth

    Represents a SpaceToDepth layer. The layer computes the output tensor by permuting data from blocks of spatial data into depth.

    Inheritance
    object
    Layer
    SpaceToDepth
    Inherited Members
    Layer.inputs
    Layer.name
    Layer.outputs
    Layer.flags
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Sentis.Layers
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class SpaceToDepth : Layer

    Constructors

    Name Description
    SpaceToDepth(string, string, int)

    Initializes and returns an instance of SpaceToDepth layer with given starts, ends, axes, and steps.

    Fields

    Name Description
    blocksize

    The size of the spatial blocks to move into depth.

    Methods

    Name Description
    Execute(Tensor[], ExecutionContext)

    Executes the layer using the operations and variables from the ExecutionContext and returns the output tensor.

    If the layer has more than one output, output tensors are saved to variables.

    ToString()

    Returns a string that represents the Layer.

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