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    Class Shrink

    Represents an element-wise Shrink math layer: f(x) = x + bias if x < lambd. f(x) = x - bias if x > lambd. Otherwise f(x) = 0.

    Inheritance
    object
    Layer
    Shrink
    Inherited Members
    Layer.inputs
    Layer.name
    Layer.outputs
    Layer.flags
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Sentis.Layers
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class Shrink : Layer

    Constructors

    Name Description
    Shrink(string, string, float, float)

    Initializes and returns an instance of Shrink math layer.

    Fields

    Name Description
    bias

    The value of the bias for the shrink function.

    lambd

    The value of lambda for the shrink function.

    Methods

    Name Description
    Execute(Tensor[], ExecutionContext)

    Executes the layer using the operations and variables from the ExecutionContext and returns the output tensor.

    If the layer has more than one output, output tensors are saved to variables.

    ToString()

    Returns a string that represents the Layer.

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