Class ScatterElements
Represents a ScatterElements
layer. This copies the input tensor and updates values at indexes specified by the indices
tensor with values specified by the updates
tensor along a given axis.
ScatterElements
updates the values depending on the reduction mode used.
Inherited Members
Namespace: Unity.Sentis.Layers
Assembly: solution.dll
Syntax
[Serializable]
public class ScatterElements : Layer
Constructors
Name | Description |
---|---|
ScatterElements(string, string, string, string, int, ScatterReductionMode) | Initializes and returns an instance of |
Fields
Name | Description |
---|---|
axis | The axis on which to perform the scatter. |
reduction | The reduction mode used to update the values as a |
Methods
Name | Description |
---|---|
Execute(Tensor[], ExecutionContext) | Executes the layer using the operations and variables from the If the layer has more than one output, output tensors are saved to variables. |
ToString() | Returns a string that represents the |