Class Range
Represents a Range
layer. This generates a 1D output tensor where the values form an arithmetic progression defined by the start
, limit
and delta
scalar input tensors.
Inherited Members
Namespace: Unity.Sentis.Layers
Assembly: solution.dll
Syntax
[Serializable]
public class Range : Layer
Constructors
Name | Description |
---|---|
Range(string, string, string, string) | Initializes and returns an instance of |
Methods
Name | Description |
---|---|
Execute(Tensor[], ExecutionContext) | Executes the layer using the operations and variables from the If the layer has more than one output, output tensors are saved to variables. |