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    Class NonMaxSuppression

    Represents a NonMaxSuppression object detection layer. This calculates an output tensor of selected indices of boxes from input boxes and scores tensors, and bases the indices on the scores and amount of intersection with previously selected boxes.

    Inheritance
    object
    Layer
    NonMaxSuppression
    Inherited Members
    Layer.inputs
    Layer.name
    Layer.outputs
    Layer.flags
    Layer.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Sentis.Layers
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class NonMaxSuppression : Layer

    Constructors

    Name Description
    NonMaxSuppression(string, string, string, string, string, string, CenterPointBox)

    Initializes and returns an instance of NonMaxSuppression object detection layer.

    Fields

    Name Description
    centerPointBox

    The format in which the box data is stored in the boxes tensor as a CenterPointBox.

    Methods

    Name Description
    Execute(Tensor[], ExecutionContext)

    Executes the layer using the operations and variables from the ExecutionContext and returns the output tensor.

    If the layer has more than one output, output tensors are saved to variables.

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