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    Class MatMul2D

    Represents a MatMul2D math operation layer which performs a matrix multiplication operation with optional transposes: f(a, b) = a' x b'.

    Inheritance
    object
    Layer
    MatMul2D
    Inherited Members
    Layer.inputs
    Layer.name
    Layer.outputs
    Layer.flags
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Sentis.Layers
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class MatMul2D : Layer

    Constructors

    Name Description
    MatMul2D(string, string, bool, string, bool)

    Initializes and returns an instance of MatMul2D math layer.

    Fields

    Name Description
    transposeA

    Whether to transpose the first input before performing the matrix multiplication.

    transposeB

    Whether to transpose the second input before performing the matrix multiplication.

    Methods

    Name Description
    Execute(Tensor[], ExecutionContext)

    Executes the layer using the operations and variables from the ExecutionContext and returns the output tensor.

    If the layer has more than one output, output tensors are saved to variables.

    ToString()

    Returns a string that represents the Layer.

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