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    Class DepthToSpace

    Represents a DepthToSpace layer. The layer computes the output tensor by permuting data from depth into blocks of spatial data.

    Inheritance
    object
    Layer
    DepthToSpace
    Inherited Members
    Layer.inputs
    Layer.name
    Layer.outputs
    Layer.flags
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Sentis.Layers
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class DepthToSpace : Layer

    Constructors

    Name Description
    DepthToSpace(string, string, int, DepthToSpaceMode)

    Initializes and returns an instance of DepthToSpace layer.

    Fields

    Name Description
    blocksize

    The size of the blocks to move the depth data into.

    mode

    The ordering of the data in the output tensor as a DepthToSpaceMode.

    Methods

    Name Description
    Execute(Tensor[], ExecutionContext)

    Executes the layer using the operations and variables from the ExecutionContext and returns the output tensor.

    If the layer has more than one output, output tensors are saved to variables.

    ToString()

    Returns a string that represents the Layer.

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