docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class CumSum

    Represents a CumSum math layer that performs the cumulative sum along a given axis.

    Inheritance
    object
    Layer
    CumSum
    Inherited Members
    Layer.inputs
    Layer.name
    Layer.outputs
    Layer.flags
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Sentis.Layers
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class CumSum : Layer

    Constructors

    Name Description
    CumSum(string, string, string, bool, bool)

    Initializes and returns an instance of CumSum math layer.

    Fields

    Name Description
    exclusive

    Whether to include the respective input element in the cumulative sum.

    reverse

    Whether to perform the cumulative sum from the end of the axis.

    Methods

    Name Description
    Execute(Tensor[], ExecutionContext)

    Executes the layer using the operations and variables from the ExecutionContext and returns the output tensor.

    If the layer has more than one output, output tensors are saved to variables.

    ToString()

    Returns a string that represents the Layer.

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)