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    Class ArgMin

    Represents an ArgMin layer. This computes the indices of the minimum elements of the input tensor along a given axis.

    Inheritance
    object
    Layer
    ArgReduce
    ArgMin
    Inherited Members
    ArgReduce.axis
    ArgReduce.keepdims
    ArgReduce.selectLastIndex
    Layer.inputs
    Layer.name
    Layer.outputs
    Layer.flags
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Sentis.Layers
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class ArgMin : ArgReduce

    Constructors

    Name Description
    ArgMin(string, string, int, bool, bool)

    Initializes and returns an instance of ArgMin layer.

    Methods

    Name Description
    Execute(Tensor[], ExecutionContext)

    Executes the layer using the operations and variables from the ExecutionContext and returns the output tensor.

    If the layer has more than one output, output tensors are saved to variables.

    ToString()

    Returns a string that represents the Layer.

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