Method RandomUniform
RandomUniform(TensorFloat, float, float, float?)
Generates an output tensor of a given shape with random values in a uniform distribution between a given low
and high
, and an optional seed
value.
Declaration
public override void RandomUniform(TensorFloat O, float low, float high, float? seed)
Parameters
Type | Name | Description |
---|---|---|
TensorFloat | O | The output tensor to be computed and filled. |
float | low | The lower end of the interval of the uniform distribution to use to generate the output. |
float | high | The upper end of the interval of the uniform distribution to use to generate the output. |
float? | seed | The optional seed to use for the random number generation. If this is |