docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method Hardmax

    Hardmax(TensorFloat, TensorFloat, int)

    Computes an output tensor by applying the Hardmax activation function along an axis: f(x, axis) = 1 if x is the first maximum value along the specified axis, otherwise f(x) = 0.

    Declaration
    public override void Hardmax(TensorFloat X, TensorFloat O, int axis)
    Parameters
    Type Name Description
    TensorFloat X

    The input tensor.

    TensorFloat O

    The output tensor to be computed and filled.

    int axis

    The axis along which to apply the Hardmax activation function.

    Overrides
    CPUBackend.Hardmax(TensorFloat, TensorFloat, int)
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)